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View Full Version : Can you code games in C# and TorqueX engine?


Shaved Moustache
05-04-2007, 07:17 PM
Have a team that have been working on a project for over a year. We have been working in the Torque X engine which uses Microsoft's XNA toolset. We have been using a contract programmer.

He is going to be leaving his company after our next phase of work unfortunately, I would like to bring someone on concurrently with him with plans to eventually hand over all programming responsibilities. The remainder of the project has a time frame of roughly 9 to 15 months.


Would need sample code, a website and/or references would be preferred.

This is a 'professional' indie project, the art assets are done by an artist who currently works on new episodes of 'Futurama' and did previous work on the Simpsons movie and multiple Viacom cartoons.

Shaved Moustache
05-05-2007, 10:55 AM
Just to clarify, this is a paid position.

MrPhil
05-07-2007, 11:17 AM
Are you looking for an employee or a contractor?
Are you looking for someone local or remote?
Where are you located?
What type of game is it?
What is the Company’s name?

GameContractor
05-07-2007, 02:09 PM
EDIT -- sent PM