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View Full Version : Toi Game Engine - Seeking Feedback


Jeff Leigh
04-27-2007, 01:30 PM
Toi is a game engine designed to have a consistent, simple workflow, and a complete set of built-in tools. Toi offers an extendable framework for programmers, and several content editors for designers. We are looking for feedback regarding the features and editors included in our latest release, 0.9.2.

Visit the Toi Website (http://www.toi3d.com) for screenshots and more information about Toi, and please let us know what you think either at the Toi Community Website (http://www.toi3d.com/community), or in the comments of this post.

http://www.toi3d.com/images/terrainedit.jpg http://www.toi3d.com/images/worldeditor.jpg

http://www.toi3d.com/images/treeeditor.jpg http://www.toi3d.com/images/particleeditor.jpg

Download:

Download the 0.9.2 Alpha (http://www.toi3d.com/downloads/ToiInstaller_0_9_2.exe)

NOTE: You must install the Ageia PhysX runtime for this release to work properly. It can be downloaded here (http://www.ageia.com/drivers/PhysX_6.12.02_SystemSoftware.exe).

System Requirements:


DirectX 9 and graphics card supporting shader 2.x or better
PhysX runtime
30 MB of disk space
CPU requirements have not yet been determined, but the faster the CPU, the better Toi will perform
512 MB or more ram recommended


Toi's Editors Include:


Terrain Editor
Scene Editor
Game Object (Template) Editor
AI Pathfinding Editor
Script Editor
Material Editor
GUI Editor
Tree Editor
Particle Editor

Engine Features Include:


Vertex Shader 3.0 - Support for Vertex 2.0+ shader cards
Data Management - Support for load/save game, and fine control over changes made in the world editor
Flexible User Interface System - Flexible GUI with support for themes and custom widgets
Built-In Scripting Language - Integrated scripting language with a c syntax.
Physics Simulation - Physics integrated into the engine via PhysX
Plugin Architecture - Engine can easily be extended


Because this release of Toi is an alpha release, many gameplay features are not yet included. This release primarily demonstrates editors and engine capabilities.

electronicStar
04-27-2007, 03:39 PM
Can you create and distribute a complete game just using Mochascript (not using one line of C++) ?
Also, price?