adamqkane
04-21-2007, 08:10 PM
Hello,
Lilly Bloom's Magic Garden is a browser-based Shockwave 3D game. It's pretty much in a beta state so far, but I thought I'd post it now to get feedback before the final game design is locked down.
To play, collect as many flowers as you can, while avoiding bees. The white flowers are worth one point each. The three colored flowers are worth one point each and give bonuses (speed-boost, slow bees, extra life). The bees are afraid of Lilly's pal, Pico the rabbit, which can be helpful when the board fills up with more bees as you collect more flowers.
Controls: The game has very simple mouse controls. Lilly follows the mouse cursor. That's it.
http://www.lillybloom.com/screenshots/LillyBloom-01.jpg (http://www.lillybloom.com/screenshots/LillyBloom-01.jpg)
Step 1: Imagine you're a 10 year-old girl.
Step 2: Do you have shockwave installed?
Step 3: Click this link: http://www.lillybloom.com/
The gameplay is quite simple so far, but if any directions it could take jump out at you, I'd appreciate the comments.
Thanks,
Adam
Lilly Bloom's Magic Garden is a browser-based Shockwave 3D game. It's pretty much in a beta state so far, but I thought I'd post it now to get feedback before the final game design is locked down.
To play, collect as many flowers as you can, while avoiding bees. The white flowers are worth one point each. The three colored flowers are worth one point each and give bonuses (speed-boost, slow bees, extra life). The bees are afraid of Lilly's pal, Pico the rabbit, which can be helpful when the board fills up with more bees as you collect more flowers.
Controls: The game has very simple mouse controls. Lilly follows the mouse cursor. That's it.
http://www.lillybloom.com/screenshots/LillyBloom-01.jpg (http://www.lillybloom.com/screenshots/LillyBloom-01.jpg)
Step 1: Imagine you're a 10 year-old girl.
Step 2: Do you have shockwave installed?
Step 3: Click this link: http://www.lillybloom.com/
The gameplay is quite simple so far, but if any directions it could take jump out at you, I'd appreciate the comments.
Thanks,
Adam