kjm
04-18-2007, 10:44 PM
Auto Cross Racing Full Version Now On Sale
Auto Cross Racing gets featured on Fileplanet's Indie Game Of The Month. With 4-5 million users a month on fileplanet, auto cross racing should get some great exposure. Many thanks go to Dave 'Fargo' Kosak and team for accepting our game.
http://www.fileplanet.com/
44mb zip file hosted By Fileplanet (http://www.fileplanet.com/176242/170000/fileinfo/Auto-Cross-Racing-Demo)
Single track demo 44mb zip file
http://www.kjmsoftware.co.uk/acr_demo.zip
Website with more screenshots
http://www.kjmsoftware.co.uk/
Read the Instructions.htm on how to play
http://www.kjmsoftware.co.uk/screenshots/multi_images.jpg
About The Game
--------------
Auto Cross Racing is a racing car game, viewed from above the cars for Windows PC Computers.
The aim of the game is to unlock each successive track by finishing in the top 3 places of the previous race.
Once all 10 tracks are unlocked, ( 5 tracks in easy mode ) you will be able to race for the championship trophy on the last track.
Cash is earned as each race is completed and new cars will become available for purchase as each new track is unlocked.
Each successive car having superior performance than the previous.
In order to stand a fighting chance against the increasing levels of difficulty of the AI cars and tracks, you will need to upgrade your car at regular intervals.
Game Features
-------------
Advanced Pacejka based car physics allowing for controlled skids, powerslides and drifting.
Unlock new tracks and cars by winning races.
Earn cash by winning races and purchase any of the 20 available cars.
Easy and Normal modes of play.
20 AI controlled opponents to race against often allowing for multiple pile ups.
Different road surfaces ranging from tarmac, mud, snow and ice to desert.
Many tracks contain multiple routes, so choosing the best route is vital in shaving seconds off your lap times.
Nitro boost in order to accelerate past your opponent's.
Each car has its own unique sound effects.
Real-time car damage.
In game pitstops for both AI and player cars, allowing for repairs and nitro top ups.
Toggable in game mini map.
Choose the number of laps to race. 1 - 99.
6 camera types ( fixed and rotational ) with variable height adjustment and auto zoom.
Play your own in game music by placing your favorite music files into the in game MUSIC folder ( mp3, wav ).
Variable detail levels allowing for 3 different screen resolutions (1024 x 768) (800 x 600) (640 x 480) , 16 / 32 color depth display as well as fullscreen and windowed modes.
Redefinable keys and Digital Joystick support.
Save game feature.
System Requirements
-------------------
1Ghz processor
DirectX V7.0 or higher and compatible graphics card with 64mb video ram.
44mb hard drive space.
Windows 95/98/ME/2000/XP/Vista.
Car Physics resources also available on my website.
KJM
Auto Cross Racing gets featured on Fileplanet's Indie Game Of The Month. With 4-5 million users a month on fileplanet, auto cross racing should get some great exposure. Many thanks go to Dave 'Fargo' Kosak and team for accepting our game.
http://www.fileplanet.com/
44mb zip file hosted By Fileplanet (http://www.fileplanet.com/176242/170000/fileinfo/Auto-Cross-Racing-Demo)
Single track demo 44mb zip file
http://www.kjmsoftware.co.uk/acr_demo.zip
Website with more screenshots
http://www.kjmsoftware.co.uk/
Read the Instructions.htm on how to play
http://www.kjmsoftware.co.uk/screenshots/multi_images.jpg
About The Game
--------------
Auto Cross Racing is a racing car game, viewed from above the cars for Windows PC Computers.
The aim of the game is to unlock each successive track by finishing in the top 3 places of the previous race.
Once all 10 tracks are unlocked, ( 5 tracks in easy mode ) you will be able to race for the championship trophy on the last track.
Cash is earned as each race is completed and new cars will become available for purchase as each new track is unlocked.
Each successive car having superior performance than the previous.
In order to stand a fighting chance against the increasing levels of difficulty of the AI cars and tracks, you will need to upgrade your car at regular intervals.
Game Features
-------------
Advanced Pacejka based car physics allowing for controlled skids, powerslides and drifting.
Unlock new tracks and cars by winning races.
Earn cash by winning races and purchase any of the 20 available cars.
Easy and Normal modes of play.
20 AI controlled opponents to race against often allowing for multiple pile ups.
Different road surfaces ranging from tarmac, mud, snow and ice to desert.
Many tracks contain multiple routes, so choosing the best route is vital in shaving seconds off your lap times.
Nitro boost in order to accelerate past your opponent's.
Each car has its own unique sound effects.
Real-time car damage.
In game pitstops for both AI and player cars, allowing for repairs and nitro top ups.
Toggable in game mini map.
Choose the number of laps to race. 1 - 99.
6 camera types ( fixed and rotational ) with variable height adjustment and auto zoom.
Play your own in game music by placing your favorite music files into the in game MUSIC folder ( mp3, wav ).
Variable detail levels allowing for 3 different screen resolutions (1024 x 768) (800 x 600) (640 x 480) , 16 / 32 color depth display as well as fullscreen and windowed modes.
Redefinable keys and Digital Joystick support.
Save game feature.
System Requirements
-------------------
1Ghz processor
DirectX V7.0 or higher and compatible graphics card with 64mb video ram.
44mb hard drive space.
Windows 95/98/ME/2000/XP/Vista.
Car Physics resources also available on my website.
KJM