- Java in 2004
- Revision Control for project: details?
- Balancing game difficalty
- Doing backups
- Design document anyone?
- What to call save games
- sound editing tool recommendations?
- Web Developer 0.8 plugin for Firefox
- Choosing a library
- Game Engines
- Stock Motion Capture Sources
- Torque 3D Engine...
- Article: Finishing a Full Game
- CSS and Tableless Design
- Python speed?
- Java or Flash for online games
- Dirty Rectangles Help?
- Flash MX on Mac - openURL() problem
- Game Development and Technical FAQ – READ THIS BEFORE YOU POST
- proper IDE/project setup for multiple makefiles?
- Processing incoming mail with PHP
- beginner game engine
- Bought DarkBasic - Did I make a mistake?
- C++ newbie and the Irrlicht engine
- Protecting Game Data
- Game Engine Communities
- Novadex Rocket Physics Demo
- Uniform Bezier Interpolation
- Compressing some data
- Embedded C++ 3's missing headers!
- Help with turn-based UI, please?
- PNG Loader ?
- Design Patterns
- creating characters
- Flash Game: Asking to be cracked?
- Cost of Developing in Flash
- Getting a guaranteed unique ID
- Copy protection gone "wrong"
- Easy Mac Dev Tools
- Anyone an ActiveX jock?
- Developing on Windows and Linux
- (Graphic) memory usage
- animation shop layer help
- Going java?
- jagged outline on image
- Help me with this silly algorithm...
- Brainstorm: How to tell how many people are playing your game
- nVidia and 2D
- another pesky algorithm
- Adjusting contrast / brightness
- Windows, Linux or Mac?
- Armadillo DLL call
- Going Mac?
- Visibility map construction
- Better text editing in HTML form textbox?
- DX version with each (bare) OS install?
- How to enable 15 min trial lock?
- Simple encryption?
- Questions about Software Wrappers
- Collision detection methods
- Mission Impossible : Porting to Mac, without owning a Mac ?
- I'm new to this so bear with me
- HTML: Detecting if your ActiveX object has launched
- Book request for game AI
- Favorite WYSIWYG web page editor?
- 3d Game online Muliplayer need help
- starting site for DirectorMX?
- Indie developer computers (poll thingy)...
- MS Access Database Substitute...
- Doing Split A/B Tests when stuck with WYSIWYG Editor...
- is there a limit to char buffer sizes?
- Detecting the speed of the mouse
- WinXP SP2 and Digitallly Signing your .exe
- How to create powerbar animations like in golf games
- Anyone Ever Used Windowless Rich Edit Controls?
- Dreamcast Dev Kit on ebay
- Music or SFX what is first?
- Indie Gaming Requirements
- Hardware Demographics for Casual Gamers
- How to sign an exe?
- Full-screen Borderless Window vs. Windowed-mode Border Window
- Panda3D: a new C++/python engine
- Garagegames.com down?
- Windows XP Fury
- Mailinglist provider
- Warcraft 3 Source
- Anyone with DX7 SDK?
- Dedicated server without CPanel?
- eSellerate & Custom Layouts
- Going backwards DX-wise
- Ahh, so organised!
- Representing numerical attributes in a sports management game
- Windows SP2 and TCP connection limit
- French keyboard?
- Going C#?
- How to implement 30 days expiration?
- "D" language
- Python...
- MS Paint vs other programs like it
- SoftImage XSI Fundamental available for $495
- in-game web services with c/c++ ...how?
- Microsoft Empower ISV program
- Name for Screensavre site.
- Politics game design question
- Converter OGG to WAV
- What is everyones current project
- Valve's steam hardware survey
- Free Good Software for Different Development Purposes
- PlaySound() pauses game problem
- windows registry file type association problem
- Best way to recruit an artist?
- Optimization
- XM -> WAV
- Quick menus, or jump in the game?
- SpriteCraft from MoleStudio
- Regressing to DX7... having problems
- Registration and Matchmaking Server?
- 8-bit Colour Support and nVidia Drivers
- [PHP] Renaming a file on the fly
- Make a living ?
- Evolutionary vs Throwaway Prototyping
- New Java IO (java.nio.*)
- Need help : new is game developement
- Building puzzle game for Mac
- Arkanoid Jitters: Part II
- Debugging a crash in 'new'
- Height Maps editor
- Creating "space chatter"...
- day/night system in directX6
- Creating .htaccess files
- Longhorn, C++, DirectX?
- Mailing lists - worth it?
- When will delete fail?
- Java 5.0 released
- Unable to find metaphora...
- how to make walkthrough
- font licensing
- Non-Alpha based explosions
- Terrain rendering techniques
- Shrink that memory footprint!
- Anyone using XP SP2 on their Dev box?
- Switching to full screen
- Computer Graphic Design References
- Python for .Net
- Dictionaries and Word Games
- Feedback on order form mock-ups, please.
- Distributing GLUT32.dll
- wxWidgets
- OpenGL and the end user
- Dark Basic
- The King of MidSchool Gaming PixelArt
- Whatever happened to 50Hz?
- Really Crappy Lighting
- ActiveX and Blitz3D
- OpenAL vs FMOD
- Needed bandwidth
- Bin to C
- php question
- Colors...
- PTK - How to?
- Game reverts to desktop
- .X viewer other than skinnedmesh.exe?
- 2D games using hardware
- graphic filesize
- Thinking about using Armadillo
- Rag Doll Kung Fu: Fans Forum.
- Dynamo collision constraint problems?
- Wikis for Users
- Ptk - C#?
- Speed up your games with Quad Trees
- Making a software mode backup renderer-- some questions
- Game Maker and Blitz Basic Anyone
- Release surface error with directx
- AB Tests - Tracking Sales
- A bitmap font object for Direct3D7?
- Personal Software Process
- Animation library with a C API
- Performance options for VS.C++ Release Build
- 2d collision detection sources
- Whither DX9, DX8, or DX7?
- j2me height map.
- Handheld game platforms
- Good to go with?
- simple RSA code
- Economics of a 2D Adventure
- Coding effort estimation
- hiding game data
- New Toy - Yamaha PSR275 Keyboard
- Tell me something about SDL?
- Smaller Installer
- dynamic webpages with js and cgi
- Design suggestions?
- Dedicated server OS
- what uml tools do you use?
- Armadillo question
- Web-Playable Games
- cgi question
- Development tracking
- Homing Missiles
- Do you know how to make Flash Games?
- Forcing a hard reset
- Bilinear Resample
- 16 bit vs 256 color palette
- Using make: builds
- OpenGL GUIs?
- Boundschecker alternatives?
- Getting a Device Context to a Bunch O' Bits.
- Rude words
- Help with 3d rotation in OpenGL
- Creating Game Trailers
- Refactor or re-write?
- A great math book recommendation...
- What level of sound quality does everyone use?
- Php?
- Armadillo DLL call (For MMF)
- Novodex Physics SDK - What Would You Pay?
- VB/Windows Programming
- Some OpenAL Do's and Don'ts
- Game Triggers
- BASS Experiences
- My localization needs, and yours?
- Compress BMP->JPG, TGA->PNG and backwards
- Trouble wrapping armadillo to my exe
- Mail Form on a web site
- 3D modelling software
- Visual C++.NET (2003) Optimizing Compiler
- Armadillo Adds By-Minutes Expiration
- full screen - nothing displayed - HGE
- What is your workbench, for program?
- Direct3D + Laptop = Baaaaaaad ..??
- Getting your program's filename
- Hooking to the last line of the program
- Jpeg2000
- Strange mouse cursor problem in Windows XP.
- Nintendo DS Specs?
- Windows and HTAs
- Software rendering
- The New stuff.
- How do I know my idea is good?
- The Lightning / Electricity effect
- Dx9b October Update Problems
- Worshipping japanese SHMUP creators...
- 3D game engine for non-programmers?
- To Doxygen or not to Doxygen.
- flash swf rendering outside flash?
- PopCap's font system
- Font systems for games
- C++ Win DX game regains focus bugs
- Steps to making an MMORPG? Theoretically : )
- best way to do a GUI (re: region hovers?)