- Another Website Dev Question
- 600 by 800 resolution
- 2D Math library for simple primitives
- Web Player Statistics
- 3D Gamestudio A6, anyone ?
- incremental backups tool?
- implementing interactive non midi based music
- Techniques for movies in games...
- VC2005 SP1 Beta released
- Get CPU speed and system RAM, cross platform?
- Render State Change Costs?
- PTK and HGE
- Accidently using == to compare strings in Java.
- How many casual games use design docs?
- Which book do you recommend for Mathematics ( beginner to intermediate )
- Web based Bug Tracking apps
- Do you have a Logitech Webcam Ultravision?
- Ptk Gui
- CMS Game Compant Websites?
- For those thinking of purchasing Blitz...
- Sokoban - appealing to children?
- Eula Code Snipet
- php timeout
- UndeadScript matures (slowly, but it does :-)
- 400 bad request error - calling http from c++, please help
- How to get rid of STOCK SPAM?
- Mobile Casual and iPod
- here java java java, good boy!
- Good multiplayer game programming tutorials? (from beginner to advanced)
- Development dilemma
- Cross-platform standalone Flash - Best for portals?
- OpenGL Question
- Handy webpage you can link to (video card drivers)
- Mixing Java and Flash?
- MAC cross compilers for windows.
- Question about 2d animation in a packed image with OpenGL
- Mixing ODE and Torque (can it be done easily?)
- Lips Syncing anyone?
- Good Book on LUA?
- What would be the best game development tools, in your opinion?
- Multiplayer Server Paradigm
- Setting up PTK with Xcode in 17 Easy Steps
- Photoshop from command line?
- Looking for Flash wrapper that can be used for online deployment
- Entire website in Flash?
- Another Bug Tracking Thread
- Vista Compatibility
- Looking for good PHP development environment
- Vista WaveOutWrite latency
- Stress testing internet stuff
- I need some Sound advise. :)
- adding alpha to a self-created direct draw surface
- Video Memory?
- Executing code from a web page within a C++ program
- Good audio/sound effect guides/documentation?
- The IndieGamer open-source game engine
- audiere
- Great 2D, 3D tutorial resource site
- Making a video of your game for youtube.
- File Systems
- Which engine/libraries do you use?
- Upside Down screen problem
- Vista API changes?
- How do I display MIME message header in Outlook?
- Gamasutra: A 2D Render Base Using Policy Based Design
- TGB Questions Again?
- Simple(?) physics question
- Can You Enforce Ownership Rules In Multiplayer?
- Keyframe settings to make 3d model spin 360 degrees
- Play By Email API?
- How to make sparkle effect
- Java goes GPL
- Online host for "indies"
- weird bug in VC 6 debug mode only
- Quest3D users
- Bitmap Font Generator
- DX10 Vista Buzz
- Sound Libraries
- Flash and double-buffering
- OpenGL -> DirectX Adapter
- Undead Cocoon for showing off UndeadScript :-)
- int handle to File* fp - possible?
- Mac OS Versions
- Viability of MySQL for data access for an RPG..
- Some webhosts slower than others?
- Sexyapp (Popcap framework) verses HGE (Haaf)
- C++ using regkey for .html browser
- editing it files in windows
- Any scheme for cd-key / online key ?
- need help with impulse and friction equations
- Maximize window Test on Win 98 Machine fails
- Need some Flash advice
- Using Retro Tools for real work!
- 3d coordinates - help needed
- Texture Sizes in Video Ram
- How to learn and create music: a godsent site :-)
- [help] Where do you get Sound FX?
- DX 9 and OpenGL support good enough ? Also any one used the OGRE engine ?
- Learning how to draw
- Voiceover storage format
- Need a cheap Flash program for a promotional banner
- What type of MAC should I get?
- Gamers Video Cards
- Let's talk MSDN subscriptions...
- Flash rendering paradigms
- PTK sub-pixel rendering problem
- Getting image data from the clipboard
- Memory hacking in Real E$tate Empire
- defeating Spam with gif attachments
- Help with Audiere
- Launching SWFs - best way
- Opengl background image quality boost!
- 3D Studio Max AA Edge to White problem
- Swapping and changing textures.
- 2d pool physics?
- Multiple PAD files
- Vista
- Anyone using XNA Game Studio Express?
- midi to wave/ogg/mp3 conversion
- Articles on game localization
- When is the best time to release a casual game?
- Drawing text on BitmapData in Actionscript
- Can you recommend a code editor or programming language for this?
- MDX and FX Shaders?
- Creating a multiplayer game for both mac and windows?
- How widespread is Java 1.4 compared to 1.3?
- Fiction Writing Forum?
- Question about copyright and parodies
- Devastro - closed beta test
- Reduce Loading Time
- Why DirectX 7?
- Linux game packaging questions
- Dx7 And Radeon 7000
- linux
- c64 music in my game
- 1,000 spams a day?
- DirectX Model Viewer ( MView.exe ) ?
- 3ds Max friendly engine?
- D languaje
- brushes versus meshes
- Production/workflow systems
- Using C++ rand() isn't as bad as previously thought?
- DX7 slower than OpenGL
- Java applet "pauses" for 5 seconds or more...
- PTK mouse cursor and loading sfx inquiry
- MMO php question
- Literate Programming
- jpeg2000 resolutions
- simple (?) C formatting question
- idea for online highscore system
- opengl and vista
- Server specs, what they're good for?
- How to implement a flashlight effect
- Need criticism for in game mock up
- FYI: quick rundown of Java installations on Macs
- Math question: Pointing a camera at a mesh while matching its "roll".
- Compiling PTK for the Mac on a PC
- Source of Mo-Cap biped animations?
- Porting w/ different rendering paradigms
- Keith Goes Painting Source
- Any easy options for software rendering?
- Alternatives to GetPerformanceCounter()?
- Anyone use Artrage?
- PHP header problem filesave won't stay on screen
- Torque Expert Advice Needed
- Sound Design: A Decent Battery-Powered Mic?
- Where to get Fonts safe to distribute with game (ex. when using FreeType)
- PTK and DirectX
- PTK support, and recompliling the libraries
- Question about screen resolutions
- Torque Game Builder Pro ... What does it use
- xna and animate meshes
- Artwork that comes with XNA Creators Club
- Current topics in game development
- free tool
- Boost libraries
- Execryptor question for any experience users!
- IsDebuggerPresent
- STL sorting function -> multithreaded?
- How much has your game cost you?
- Your secret debugging techniques ;)
- Protecting your game
- Best way to do GUI
- Anyone know where I can find...[interpolation methods demonstration]
- NSIS for Eclipse!
- ClickOnce - experiences and Portal integration
- Windows Vista - Day 1
- Exporting game footage to video - help!
- ZakEngine 1.0 RC1!
- Google desktop search, iFilter, etc.
- Time for 1024x768?
- Problem with installation
- 2D equivelent to Ogre?
- intermittent PHP problem
- Wonderland in 1600x1200
- Sound API
- Texture memory usage using OpenGL
- profiling VRam usage?
- Vista API?
- Java and .NET (C#, ect.) Insecure? Can hackers get your source?
- Need some mac osx help
- Creating online game from downloadable game
- max texture size
- Tools for layered and keyframed 2D animation
- Fullscreen Mouse Sensitivity
- On fixing crashes that don't happen on your own computer.
- Slick
- Paint Shop Pro Question
- Audiere & Bass
- Failure to display game after computer suspends
- App (win32 console app) to convert PSD > PNG
- Security Advisories
- Vista and Popcap
- Lend me your browser for a moment...
- pure virtual function call - r6025
- Embedded HTML on SDL Surface
- Multiplayer Lobbies
- SDL_VIDEODRIVER not directx by default? / SDL optimization
- Bitmap based games and resolutions.
- Virtual Villager 1 or 2
- Dark Basic / Dark Basic Pro
- Torque Game Builder Question?
- What is polish?
- Does J2K-Codec still exist?
- Task manager recomendations
- What's the benefit to seperate alpha channel from images?
- DirectX crash after unlocking a terminal
- Playground SDK
- Shared Folder macro XP/Vista
- Animation processing
- Looking for a free Video to SWF Converter
- A Complete 2D/3D Vector and Point API?
- Tile Map Editors
- Can Flash read Assets from file?
- .rtf or what?
- Safe to target 32-bit colour?
- A Plug-in Terrain Heightmap Generator?
- SDL and Vista: FizzBall fix test
- Looking for a hosting service with a log feature
- Overlay
- 2d Sidescroller Basics
- How do you write a "dungeon"?
- dll problems with Microsoft Visual Studio 2005
- Adobe Apollo
- Tutorial: 2d Terrain generator for worms style game
- PTK on the mac
- 2D Sprites
- Recording Movies Of The Desk Top
- Localization Ready
- Problem with Visual C++ 6.0 debugger?