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  1. Another Website Dev Question
  2. 600 by 800 resolution
  3. 2D Math library for simple primitives
  4. Web Player Statistics
  5. 3D Gamestudio A6, anyone ?
  6. incremental backups tool?
  7. implementing interactive non midi based music
  8. Techniques for movies in games...
  9. VC2005 SP1 Beta released
  10. Get CPU speed and system RAM, cross platform?
  11. Render State Change Costs?
  12. PTK and HGE
  13. Accidently using == to compare strings in Java.
  14. How many casual games use design docs?
  15. Which book do you recommend for Mathematics ( beginner to intermediate )
  16. Web based Bug Tracking apps
  17. Do you have a Logitech Webcam Ultravision?
  18. Ptk Gui
  19. CMS Game Compant Websites?
  20. For those thinking of purchasing Blitz...
  21. Sokoban - appealing to children?
  22. Eula Code Snipet
  23. php timeout
  24. UndeadScript matures (slowly, but it does :-)
  25. 400 bad request error - calling http from c++, please help
  26. How to get rid of STOCK SPAM?
  27. Mobile Casual and iPod
  28. here java java java, good boy!
  29. Good multiplayer game programming tutorials? (from beginner to advanced)
  30. Development dilemma
  31. Cross-platform standalone Flash - Best for portals?
  32. OpenGL Question
  33. Handy webpage you can link to (video card drivers)
  34. Mixing Java and Flash?
  35. MAC cross compilers for windows.
  36. Question about 2d animation in a packed image with OpenGL
  37. Mixing ODE and Torque (can it be done easily?)
  38. Lips Syncing anyone?
  39. Good Book on LUA?
  40. What would be the best game development tools, in your opinion?
  41. Multiplayer Server Paradigm
  42. Setting up PTK with Xcode in 17 Easy Steps
  43. Photoshop from command line?
  44. Looking for Flash wrapper that can be used for online deployment
  45. Entire website in Flash?
  46. Another Bug Tracking Thread
  47. Vista Compatibility
  48. Looking for good PHP development environment
  49. Vista WaveOutWrite latency
  50. Stress testing internet stuff
  51. I need some Sound advise. :)
  52. adding alpha to a self-created direct draw surface
  53. Video Memory?
  54. Executing code from a web page within a C++ program
  55. Good audio/sound effect guides/documentation?
  56. The IndieGamer open-source game engine
  57. audiere
  58. Great 2D, 3D tutorial resource site
  59. Making a video of your game for youtube.
  60. File Systems
  61. Which engine/libraries do you use?
  62. Upside Down screen problem
  63. Vista API changes?
  64. How do I display MIME message header in Outlook?
  65. Gamasutra: A 2D Render Base Using Policy Based Design
  66. TGB Questions Again?
  67. Simple(?) physics question
  68. Can You Enforce Ownership Rules In Multiplayer?
  69. Keyframe settings to make 3d model spin 360 degrees
  70. Play By Email API?
  71. How to make sparkle effect
  72. Java goes GPL
  73. Online host for "indies"
  74. weird bug in VC 6 debug mode only
  75. Quest3D users
  76. Bitmap Font Generator
  77. DX10 Vista Buzz
  78. Sound Libraries
  79. Flash and double-buffering
  80. OpenGL -> DirectX Adapter
  81. Undead Cocoon for showing off UndeadScript :-)
  82. int handle to File* fp - possible?
  83. Mac OS Versions
  84. Viability of MySQL for data access for an RPG..
  85. Some webhosts slower than others?
  86. Sexyapp (Popcap framework) verses HGE (Haaf)
  87. C++ using regkey for .html browser
  88. editing it files in windows
  89. Any scheme for cd-key / online key ?
  90. need help with impulse and friction equations
  91. Maximize window Test on Win 98 Machine fails
  92. Need some Flash advice
  93. Using Retro Tools for real work!
  94. 3d coordinates - help needed
  95. Texture Sizes in Video Ram
  96. How to learn and create music: a godsent site :-)
  97. [help] Where do you get Sound FX?
  98. DX 9 and OpenGL support good enough ? Also any one used the OGRE engine ?
  99. Learning how to draw
  100. Voiceover storage format
  101. Need a cheap Flash program for a promotional banner
  102. What type of MAC should I get?
  103. Gamers Video Cards
  104. Let's talk MSDN subscriptions...
  105. Flash rendering paradigms
  106. PTK sub-pixel rendering problem
  107. Getting image data from the clipboard
  108. Memory hacking in Real E$tate Empire
  109. defeating Spam with gif attachments
  110. Help with Audiere
  111. Launching SWFs - best way
  112. Opengl background image quality boost!
  113. 3D Studio Max AA Edge to White problem
  114. Swapping and changing textures.
  115. 2d pool physics?
  116. Multiple PAD files
  117. Vista
  118. Anyone using XNA Game Studio Express?
  119. midi to wave/ogg/mp3 conversion
  120. Articles on game localization
  121. When is the best time to release a casual game?
  122. Drawing text on BitmapData in Actionscript
  123. Can you recommend a code editor or programming language for this?
  124. MDX and FX Shaders?
  125. Creating a multiplayer game for both mac and windows?
  126. How widespread is Java 1.4 compared to 1.3?
  127. Fiction Writing Forum?
  128. Question about copyright and parodies
  129. Devastro - closed beta test
  130. Reduce Loading Time
  131. Why DirectX 7?
  132. Linux game packaging questions
  133. Dx7 And Radeon 7000
  134. linux
  135. c64 music in my game
  136. 1,000 spams a day?
  137. DirectX Model Viewer ( MView.exe ) ?
  138. 3ds Max friendly engine?
  139. D languaje
  140. brushes versus meshes
  141. Production/workflow systems
  142. Using C++ rand() isn't as bad as previously thought?
  143. DX7 slower than OpenGL
  144. Java applet "pauses" for 5 seconds or more...
  145. PTK mouse cursor and loading sfx inquiry
  146. MMO php question
  147. Literate Programming
  148. jpeg2000 resolutions
  149. simple (?) C formatting question
  150. idea for online highscore system
  151. opengl and vista
  152. Server specs, what they're good for?
  153. How to implement a flashlight effect
  154. Need criticism for in game mock up
  155. FYI: quick rundown of Java installations on Macs
  156. Math question: Pointing a camera at a mesh while matching its "roll".
  157. Compiling PTK for the Mac on a PC
  158. Source of Mo-Cap biped animations?
  159. Porting w/ different rendering paradigms
  160. Keith Goes Painting Source
  161. Any easy options for software rendering?
  162. Alternatives to GetPerformanceCounter()?
  163. Anyone use Artrage?
  164. PHP header problem filesave won't stay on screen
  165. Torque Expert Advice Needed
  166. Sound Design: A Decent Battery-Powered Mic?
  167. Where to get Fonts safe to distribute with game (ex. when using FreeType)
  168. PTK and DirectX
  169. PTK support, and recompliling the libraries
  170. Question about screen resolutions
  171. Torque Game Builder Pro ... What does it use
  172. xna and animate meshes
  173. Artwork that comes with XNA Creators Club
  174. Current topics in game development
  175. free tool
  176. Boost libraries
  177. Execryptor question for any experience users!
  178. IsDebuggerPresent
  179. STL sorting function -> multithreaded?
  180. How much has your game cost you?
  181. Your secret debugging techniques ;)
  182. Protecting your game
  183. Best way to do GUI
  184. Anyone know where I can find...[interpolation methods demonstration]
  185. NSIS for Eclipse!
  186. ClickOnce - experiences and Portal integration
  187. Windows Vista - Day 1
  188. Exporting game footage to video - help!
  189. ZakEngine 1.0 RC1!
  190. Google desktop search, iFilter, etc.
  191. Time for 1024x768?
  192. Problem with installation
  193. 2D equivelent to Ogre?
  194. intermittent PHP problem
  195. Wonderland in 1600x1200
  196. Sound API
  197. Texture memory usage using OpenGL
  198. profiling VRam usage?
  199. Vista API?
  200. Java and .NET (C#, ect.) Insecure? Can hackers get your source?
  201. Need some mac osx help
  202. Creating online game from downloadable game
  203. max texture size
  204. Tools for layered and keyframed 2D animation
  205. Fullscreen Mouse Sensitivity
  206. On fixing crashes that don't happen on your own computer.
  207. Slick
  208. Paint Shop Pro Question
  209. Audiere & Bass
  210. Failure to display game after computer suspends
  211. App (win32 console app) to convert PSD > PNG
  212. Security Advisories
  213. Vista and Popcap
  214. Lend me your browser for a moment...
  215. pure virtual function call - r6025
  216. Embedded HTML on SDL Surface
  217. Multiplayer Lobbies
  218. SDL_VIDEODRIVER not directx by default? / SDL optimization
  219. Bitmap based games and resolutions.
  220. Virtual Villager 1 or 2
  221. Dark Basic / Dark Basic Pro
  222. Torque Game Builder Question?
  223. What is polish?
  224. Does J2K-Codec still exist?
  225. Task manager recomendations
  226. What's the benefit to seperate alpha channel from images?
  227. DirectX crash after unlocking a terminal
  228. Playground SDK
  229. Shared Folder macro XP/Vista
  230. Animation processing
  231. Looking for a free Video to SWF Converter
  232. A Complete 2D/3D Vector and Point API?
  233. Tile Map Editors
  234. Can Flash read Assets from file?
  235. .rtf or what?
  236. Safe to target 32-bit colour?
  237. A Plug-in Terrain Heightmap Generator?
  238. SDL and Vista: FizzBall fix test
  239. Looking for a hosting service with a log feature
  240. Overlay
  241. 2d Sidescroller Basics
  242. How do you write a "dungeon"?
  243. dll problems with Microsoft Visual Studio 2005
  244. Adobe Apollo
  245. Tutorial: 2d Terrain generator for worms style game
  246. PTK on the mac
  247. 2D Sprites
  248. Recording Movies Of The Desk Top
  249. Localization Ready
  250. Problem with Visual C++ 6.0 debugger?