- Easiest scripting integration with C++
- cross-platform RAD
- API Hooking - wrong approach
- Dreamcast Development
- optimising rendering using DirectX7
- rotating around the origin with a reversed y-axis
- SDL Mixer - getting current volume/beat
- A short and simple custom GUI query...
- libcurl and Visual Studio 6
- SDL_Mixer and OGGs
- Music in Java
- SDL general speed up tips?
- url accessing from within game - common pitfalls?
- Yet another timing thread
- Horror graphics cards faced in development
- DirectX7 (SDK) possibly not supported in latest video drivers?
- Pure C standalone SQL database
- Copy Protection
- WinINet and firewall denials issue
- Bitmap joining tools?
- Recommend A Back Up Hard Drive
- Flash Geniuses - how can you do this?
- newbie C++ questions
- Global High Scores
- How are high score stats retrieved?
- frames or rotatation?
- Anyone using the new XAct audio API in DirectX?
- Microsoft Will Not Release DirectX 10 for Windows XP – ATI.
- Talking to php using WinInet
- Release A Casual Game That Requires .Net 2.0?
- preveneting re-installation - how's everyone doing it?
- Zuma clone Ball Movement
- help
- help on comb gem of Super Puzzle Fighter
- Firebird database?
- Another Timing (QPC) gotcha
- Game Loop article
- Software Passport question
- Quality skybox textures?
- How to implement enemy triggers for Space Shooter?
- Space Shooter smooth enemy movements...
- Bloodshed Dev-C++ Discontinued?
- How do you handle Mutex?
- Note: The "Dual Core" problem, and its affect on games
- Arcade Shooters - How to handle continues?
- 2d Handdrawn sprite arts
- Protecting Game Vars From !@#$ Like Cheat-O-Matic
- What languages / libraries do you use? + Hi
- Game Development & Technical Checklist
- SDL_GL_SwapBuffers() is slow
- Quick Review of Torque Game Builder
- updating my windows SDK
- Software Render for BlitzMax
- Choosing Mac Development platform
- Pirate Software
- Java graphics/game engines?
- Applet vs. Swf
- phpbb admin index bugs
- Is gameproducer.net down often? DNS problem?
- Automating Builds in Flash.
- Reducing size of JRE
- Windows Vista Beta 2
- GP2X development: Profitable?
- SDL Blit too slow? better alternatives?
- 2D Explosions
- Flash game performance tips
- Monitor Frequencies PTK
- OS X Java Version Distribution
- Which 2D engine should I switch to?
- Game Engine Recommendation
- plimus additional notification sales url
- Parallels?
- Flash > Application > Flash Comms
- Incorporating text into graphics
- Testing for Java 1.4 compatibility
- Level Design in Flash
- Java Web Start
- Msvc 2005
- The 2006 2D Sprite Render Test
- Test out my website
- Flash trace statements not working
- Screenshot
- Networking simple arcade games?
- MMO middleware
- Nice OpenGL info utility
- String question
- Using Agile Methodologies To Make Games?
- Networked Java Applet?
- Casual Game Postmortems
- Using 1Kx1K textures instead of 512x512...
- 16/32 Bit Color Modes - Pros/Cons
- Start supporting widescreen?
- 2D art creation
- Running a server from home a bad idea?
- Supporting Software Rendering for 2d graphics
- 3D Artist recommendation
- Flash and ActiveMark
- Testers
- Use of SQL in a game
- Finding servers
- Need a TGB (Torque 2d) guru..
- robots.txt - Don't follow link?
- PSP/Gameboy Porting?
- DirectX and Visual Basic6
- Torque TGB Editors
- Size of a file in C?
- PHP/SQL Highscores, avoiding duplicate entries
- Which language to use for a web game
- What Flash player are you currently using?
- Early Registration for Austin Game Conference ends July 21st
- Torque Game Builder
- Need Advice on Video Compression
- A flexible sandbox?
- Maven build tool worth looking into for Java games?
- Legality of Fonts
- googlebot bandwidth
- Inkjet CD quality
- Delaying Java Plug-in loading...
- Screenshot of your Dev environment..
- VC++2003 and SDL Release Mode Link Errors
- Special characters in credit card names?
- Is there a opensource/free framework for C#
- Getting call stack from the C++ code
- Does anyone know where to get a Thesaurus/Dictionary database file?
- 3D creation Tools which one?
- Music Sizes and formats
- [hosting] Powweb became crap ?
- Truespace versus Gamespace
- ZIP source ?
- Ogg Vorbis
- Anyone have EffectEdit.exe from the old DXSDK?
- Collecting Game Play Data
- SetRenderTarget
- Random crashes?
- .NET or not, it's a question!
- Anyone could host my connection test script ?
- Create ingame level thumbnails.
- What did you do about math, or how do you learn math?
- Who's being dumb here--me, or everyone else? (obscure C++ question)
- PTK problem - jittering
- PHP: lib.funcs.php & lib.perm.php
- PSP Flash player information
- Paint Shop Pro Question
- how to get search engine terms
- Bots Join Forums
- Tool to convert image from 32bit to 8bit.
- TGB or TGE for 2D Real-Time Networked Game?
- Free Bryce 5.0 Download till Sep 6th
- Popcap framework 6247 lines in one file? Confused on internal code concepts.
- MSVC Projects/Solutions/Configurations problem
- Updates more often than displays discussion
- new PC - worth it?
- Simple 3d rotation question
- How to approach possibility to give user to program AI? (AI scripting engine?)
- Getting Desktop Color Depth
- Old DirectX SDK versions
- Recommended mod-list for phpBB forums?
- openAL, bad choice?
- Windows Bitmaps - Y axis inverted
- XNA Game Studio Express (available for download)
- Inno Setup Question
- 3D Game Objects Poly Budget?
- C++ framework design in a GUI environment
- Particle effects - code/classes/etc...
- Permissions in Application Data folder
- Is it possible to create a retail game with gamemaker?
- free mysql api?
- 2GB Free Online Backups
- Opening a website from an applet
- using php to upload files
- Measuring internet response time
- Best DX API Version for Indie Programmers
- Anybody else tried Mono? Seems impressive
- Game maker licence???
- PTK and online(activex)
- Png splitter application
- Mac issue : DMG and HTML
- How popular OpenGL is?
- The Complexity Barrier
- Mac app bundle with a Java game won't run
- Character Animation Packages
- Idea for Indie Games Protection
- The best tool to optimize graphics
- Adding puzzle solutions
- Include puzzle editor?
- puzzle games
- Innosetup - uninstalling saved games
- Project/Game management software
- Anyone using Boost libraries?
- Co-operative RPG?
- Use Characters instead of profiles
- Softimage XSI video tutorials
- Fast, and absolutely pixel perfect collision detection
- A bit off-topic... pc random power off
- OpenGL textures and the baseline computer.
- website dev question
- Another Website Dev Question
- 600 by 800 resolution
- 2D Math library for simple primitives
- 3D Gamestudio A6, anyone ?
- incremental backups tool?
- implementing interactive non midi based music
- Techniques for movies in games...
- Render State Change Costs?
- PTK and HGE
- Accidently using == to compare strings in Java.
- How many casual games use design docs?
- Which book do you recommend for Mathematics ( beginner to intermediate )
- Web based Bug Tracking apps
- Do you have a Logitech Webcam Ultravision?
- Ptk Gui
- CMS Game Compant Websites?
- For those thinking of purchasing Blitz...
- Sokoban - appealing to children?
- php timeout
- UndeadScript matures (slowly, but it does :-)
- 400 bad request error - calling http from c++, please help
- How to get rid of STOCK SPAM?
- Mobile Casual and iPod
- here java java java, good boy!
- Good multiplayer game programming tutorials? (from beginner to advanced)
- Development dilemma
- Cross-platform standalone Flash - Best for portals?
- OpenGL Question
- Handy webpage you can link to (video card drivers)
- Mixing Java and Flash?
- MAC cross compilers for windows.
- Question about 2d animation in a packed image with OpenGL
- Lips Syncing anyone?
- Good Book on LUA?
- What would be the best game development tools, in your opinion?
- Multiplayer Server Paradigm
- Photoshop from command line?
- Looking for Flash wrapper that can be used for online deployment
- Entire website in Flash?
- Another Bug Tracking Thread
- Vista Compatibility
- Looking for good PHP development environment
- Vista WaveOutWrite latency
- Stress testing internet stuff
- I need some Sound advise. :)
- adding alpha to a self-created direct draw surface
- Video Memory?
- Executing code from a web page within a C++ program
- Good audio/sound effect guides/documentation?
- The IndieGamer open-source game engine
- audiere
- Making a video of your game for youtube.
- File Systems
- Which engine/libraries do you use?