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  1. Game producer
  2. Google Pay and Payloadz
  3. Determinance Servers
  4. Survey: Game-developer web hosting solution...
  5. Will Portals Promote a Shooter?
  6. Web games for online portal
  7. Digg traffic was disappointing...
  8. German market
  9. Episode Based Content 2007
  10. Micropayment for Game in Korea.
  11. Skill Gaming Question
  12. How Is Boonty?
  13. How to sign contract?
  14. Anyone does affiliate with BMT Micro games, outside USA?
  15. RealArcade and MSN Games for free?
  16. European licensors
  17. DRM wrapper software without using a distributor
  18. Indie for the Wii
  19. "My Big Fish Games" top members.
  20. Seeking Game Devs from the Northwest UK region!
  21. Web hosting recommendation thread
  22. The cost of bandwidth
  23. Portals and selling on your own?
  24. 3D, a lost battle?
  25. contract work code ownership question
  26. 60 minute demos are actually 180+ minutes.
  27. XP Only, Non Vista Games
  28. Promote your game for free on RecommendzIt.com
  29. How can I find an Artist for a partner?
  30. Germany - changed imprint laws
  31. The long tail of casual games
  32. Pictures in press releases?
  33. Microsoft Casual Games press release
  34. Response time
  35. Small Search Engines
  36. An Indie Guide to Copyright Law
  37. Do you require hardware fingerprint with Armadillo?
  38. Best advertising value?
  39. Plimus questions
  40. Where next for Indieproofing?
  41. Need advice on how to proceed
  42. Good resources for web dev
  43. When is the worst date to release a casual game?
  44. 5000 subscribers = 200 downloads?
  45. Corporate Validation
  46. Flash vs PC Downloadables
  47. Looking for PR4+ hardlink trades
  48. Free game (Sudoku) - where to promote it ?
  49. Non-casual games - is it worth it?
  50. Digitalcandle problems
  51. Conversion Rate of newsletter subscribers and previous customers
  52. Game Dev Press Releases?
  53. Testing and Quality Assurance service. Soon!
  54. How much is your game worth?
  55. web hits conversion to purchase
  56. Plimus warning message before purchases
  57. Mac OS X versions popularity
  58. IGS Session > Marketing for Indies
  59. IGS Session on Retail Distribution
  60. Strange question - Affiliate games lists?
  61. PTD Magazine wants (indie) you!
  62. Word of mouth: a viable business proposition?
  63. Free Banner Exchange Program
  64. real income from Flash games?
  65. Getting the best foreign exhange rates
  66. Exchange rates: when does PayPal convert?
  67. Very few sales of game - looking for advice
  68. Can't find an article.
  69. "Ideas behind computer games can be copied" in the UK
  70. Advertising Revenue
  71. domain name fun
  72. "Casual games" definition
  73. April 19 Conference focused soley on the business side of operating online games
  74. Funding for Indies?
  75. New site to upload your games online - www.allgamesallfree.com
  76. displaying quotes about your game on ws.
  77. Eyeblaster didn't reply
  78. Server recommends..
  79. Bravo Reflexive
  80. good places to advertise?
  81. Only two decent affiliate programs on the market?
  82. Cautionary tale
  83. Puppygames down...
  84. Up to $1000 for online version of your casual game + 35% of ad revenue!
  85. Snaky Jake Progress
  86. How much bandwidth do you use?
  87. ArcadeTown
  88. indie company onthe side in australia
  89. Portals and their CD-option: problem when dealing with retail publishers?
  90. Interesting, attractive software registration method
  91. Place your game banner ad on Genimo.com for FREE!
  92. How to earn money for the Flash games?
  93. A call for platform games?
  94. Need Lawyer?
  95. Gas Mania Web Game Part of 36 Million Dollar Marketing Campaign
  96. Update versions
  97. Marketing - Context - Life
  98. What is "v1.0"?
  99. "How Do Press Releases Help Sell More?"
  100. Free Videogame Marketing Book
  101. ebay store selling everyones games
  102. EU to legalize non-commercial pirate copies?
  103. piracy
  104. Is there a market for low-cost mac games?
  105. Cloning
  106. Tracking unit sales accountability?
  107. Copy Protection for retail product
  108. new links exchange page PR3
  109. How many hours of gameplay...
  110. Supplying level editors with casual game purchases
  111. part of flex/flash open sourced
  112. ebay scammers comeuppance
  113. Kicking back to the indie dev.
  114. Refunds
  115. more ebay auctions. is this legit?
  116. Writing a press release
  117. Software Passport
  118. SoftwarePassport equivalent for Mac
  119. PiddlePup Pirate Poker Translation File
  120. Is there a Linux Games portal?
  121. Casual FPS game - Publisher wanted
  122. Payment Options
  123. mailing lists, ads versus no ads
  124. "Word of Mouth" using Competitor's Games?
  125. Cheap Games Store Is Opened!
  126. LinkedIn and Ecademy members
  127. Affiliate Marketing.
  128. Market survey - a moment of your time
  129. Providing full version downloads for customers
  130. Getting money out of Alawar
  131. when people upset the applecart...
  132. Worms sales data
  133. Mainstream press hands peach to indie dev. HELP!
  134. Why this industry is powerless to the portals
  135. Where To Conduct Research For Next Game?
  136. Permissions...
  137. BREAKING: Big Fish sues iWin!
  138. Lifetime memberships? would they work?
  139. Domain for sale
  140. Reputation: Does it effect potential downloaders?
  141. Games for Males
  142. Email newsletter to existing customers?
  143. How do I sell my game
  144. Flash Game distribution
  145. Indie greatest hits collection #1
  146. comics and games , a marketing strategy.
  147. search engine question
  148. Tracking billable and non billable hours
  149. igLoader engines & free games
  150. Plimus Contract
  151. Demo design thought
  152. Oberon buys I-Play
  153. Plimus Order email problem: Anyone else?
  154. Torque Game Engine -TGEA
  155. RIPs coming to Steam
  156. Starting an indie business
  157. Security Breach at DreamHost!
  158. Affiliates compared
  159. Best way to advertise?
  160. How long should an ad run for $50?
  161. Skype is opening a casual games portal
  162. Business Plan - Sales Forecast
  163. Do you believe in slogans?
  164. Branding Strategies with Domain Name & Freeware
  165. Kagi Experience
  166. Analyzing Web Stats for trends
  167. When is Apple going to launch their game store?
  168. Market for a new portal??
  169. Where have all the INDIES gone??
  170. Igf 2008
  171. Advice on product indemnity liability
  172. A Newgroups Marketing strategy
  173. European Shareware Sites
  174. Book Report: The 4-Hour Work Week
  175. Business Idea how viable is it?
  176. Switching from ShareIt...?
  177. name trademark
  178. How To Sell Affiliate Games
  179. Project Wonderful: Looking to advertise your indie title?
  180. What ads do YOU run for your game or site?
  181. Finance for a new game
  182. Q : Why most Indie Game has 19.99$ pricing?
  183. Interested in shooters, racing, action games
  184. ..::Partner needed for free game download site::..
  185. URL link in the game
  186. $19.95 is too much
  187. Game related paintings
  188. marketing ways
  189. Multiplayer Browser Games
  190. game name copyright/trademark issue
  191. ...Can this still be trademarked?
  192. What web host do you use?
  193. Microsoft giving Torque away for free
  194. Getting word out about a website
  195. Taking down piracy blogs
  196. How to use GameCenterSolution? help
  197. SWREG Scam?
  198. List of game review sites
  199. Game name opinions
  200. Miracle on 34th Page - Promoting each others sites
  201. voice acting contracts
  202. Revenue Share
  203. Advice on CA LLC
  204. Game sales over time
  205. Smart advertising - how to?
  206. Advertising questions
  207. How to release soundtrack from game?
  208. What do you think? [of this original acrylic painting on canvas]
  209. loaning yourself 401(k) money
  210. Internet Business Banking
  211. Yo, I got business questions....
  212. Selling 2 versions of the same game
  213. An idea after seeing the big game-tunnel list
  214. not cashed-in cheque
  215. Want your game ported to 360 ?
  216. selling in other currencies
  217. Cake Mania: Best Selling Game of All Time
  218. Check out BIG file download service, as Filefront, for crack things.
  219. PopCap Games Acquires SpinTop Games
  220. listgame.com
  221. Sites which are popular with female gamers
  222. Finding and "old" 3D engine
  223. No DRM or protection mechanism - am I mad?
  224. Wife wants to create an affiliate site...
  225. Will RegNow Accept Anonymous Email Payments?
  226. consulting to stay afloat
  227. One bad thing about the MyGamespace friends list
  228. Sales stats for PPC / Handhelds
  229. What is the market for non-portal casual games?
  230. Portals: Are there any DOWNLOADABLE titles that have ONLINE PLAY?
  231. XNA games running on Mono - Thoughts??
  232. Porting from XNA....... Suggestions?
  233. License Game Code and Profit Sharing
  234. Incentive to purchase early
  235. Why not more casual games in XBox Live Arcade?
  236. Website Suggestions
  237. DS business experience
  238. Paul Thelen podcast
  239. Is It really possible to sell that much on XBLA ?
  240. Blog features... how extensible?
  241. State of the industry
  242. Portal submission times
  243. Anyone going to the XNA GameFest? (mid August in Seattle)
  244. Need advice for hiring freelancers
  245. Peer-to-peer money lending
  246. If you must to promote a rough & bad-designed game
  247. Google Announces Adsense for Games
  248. User-made Content in games MIT article
  249. Confused about igloader
  250. Anyone here had experience with GoDaddy?