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  1. Making an Adult Game
  2. When to expire the demo key
  3. How to create community?
  4. Casual gamers ready for RPGs? Looks like it..
  5. Tetris Cloners - Beware
  6. Shared Hosting Dangers
  7. VGSmart Book reviewed on Slashdot
  8. Name my game :)
  9. Affiliate system
  10. Cloning a GPL game, legal issues
  11. How do you use feedbacks?
  12. second rate hosting... literally!
  13. Big Yellow Bus
  14. Full Version For Review
  15. Invite Model
  16. Indie games on XBox live arcade.
  17. IGF page updated for GDC 2007
  18. Measuring AdWords effectiveness
  19. Software patent worry
  20. Assembly Line Art.
  21. MP3 licensing woes...
  22. google checkout
  23. Best publisher
  24. Why is 1% a good target ?
  25. Data Sharing Initiative
  26. Increasing Conversion Using In Game Upsell - Discussion Casuality 06
  27. Portal content removal requirements
  28. New To NDA's - Help Needed
  29. Selling t-shirts et al
  30. Ads All Over YOUR Product Page?
  31. Recommended Reading
  32. The valuable content principle
  33. Managing marketing tips
  34. The negative impact of multiple portals
  35. When do you make your distribution deals?
  36. The trouble with demographics
  37. China
  38. pagerank weirdness
  39. How casual is casual?
  40. Seperate Demo
  41. One Way Links List
  42. Business Coursework Help - Indie Game Dev
  43. Spongebob Diner Dash and licensing
  44. User Forums
  45. Are subdomains penalized in Google search results?
  46. plimus is DOWN
  47. Beyond Conversion Rate: Further Numbers to Improve Casual Game Sales on Gamasutra
  48. Educational games / software
  49. How important is CD-ROM option these days?
  50. LivePitch Registration Now Open
  51. Users still buy from demos?
  52. Using YouTube or Google for your gameplay videos
  53. cert.org
  54. How does product listing in download.com work ?
  55. Online play to download rate?
  56. Help pick a tagline for HouseFlip!
  57. Renting a game instead of selling it ?
  58. Business models for non casual games
  59. Global RTS - Suggested approach to Marketing?
  60. Hosting site for Freeware games?
  61. Is this for real?
  62. Converting Beta users to Regular "Paid" users?
  63. Contracting
  64. Backup sales processors
  65. Securing advertising
  66. Has anyone work with Contendo Media Ltd?
  67. Are there any other review sites?
  68. Amazing and interesting PR & Marketing ideas...
  69. press release feedback
  70. Press release and circulation
  71. Freeware gaming sites?
  72. Press relations and contacts
  73. Free copies for schools or students
  74. Types of retail deal ?
  75. strategy first - any info?
  76. Seeking like-minded swedes
  77. Alten8 Publisher
  78. Web Game Vs Downloadable Game
  79. setting up company in uk
  80. Article on Marketing
  81. Charging Tax or VAT on games
  82. google adwords image ads (CPC) $9????
  83. Legalities of font use in games.
  84. Successful Marketing/Advertising Strategies
  85. Portal submission questions
  86. Setting Game Price Depending on Country...
  87. Pricing and Conversion Rate
  88. Yet another W-8BEN thread!
  89. Web hosting 911
  90. Need Help with Company Name
  91. Activision's downloadable levels - some numbers
  92. worst time ever to be a UK indie
  93. Licensing games from abroad
  94. Dawn of the age of development > article
  95. Trying to find some more worthwhile Publishers...
  96. Anyone listed on MSN Games?
  97. a game's worth?
  98. Online games only portal
  99. Marketing in what order?
  100. Do you use PAD files?
  101. Microsoft to Welcome Indie Developers on 360
  102. Premium Pricing For Games
  103. Seeking like-minded Finns
  104. Art TESTS please Stop!!!
  105. shareware pricing experiment
  106. Game Submission
  107. Online Registration Scheme?
  108. Want a thriving game community?
  109. A really stupid promotional idea
  110. Feedback on company name
  111. Domain extensions
  112. Protection and eCommerce options.
  113. The big gamezebo rumor :-)
  114. DNS Admin Provider Advice plz
  115. Exclusive contracts/Publishers
  116. Popcap+Steam, whats the point?
  117. More Bad Game Legislation - Death Blow to Indies?
  118. Need Help On Trial Handling
  119. manifesto
  120. Vista Game Explorer - Indie Alternative?
  121. $Price - In game vs link to external?
  122. Which is better? Developer or portal/publisher?
  123. Website help.
  124. Advertising games on your web site.
  125. Plimus (and your site?) flagged Red on siteadvisor.com
  126. Releasing source: any experiences?
  127. Cost Effective Advertising Sources?
  128. Gamer diversity survey results
  129. Web site templates
  130. game-advertising-online.com
  131. Freeware game promotion
  132. Which is better? Software engineer or pizza delivery boy?
  133. Anyone working on multiplayer only games?
  134. Does Release Date on Portals Affect Sales?
  135. Canadian Corporation
  136. What do you think I should I do with my games?
  137. Selling to browser game portals
  138. Purchase Price on your website?
  139. Own site or just game portals
  140. Google Image Ad bars
  141. The BIG Boys?
  142. Any Dreamhost users?
  143. IGF 2007 Submissions - are updates/patches still allowed?
  144. mad idea
  145. pirate site selling through ebay?
  146. Order processor discounting my game?
  147. Which tool for newsletters?
  148. Encore Software: any experience?
  149. Digital Vs Screen Printing
  150. Copyrights, Trademarks, etc.
  151. Time Trial Software
  152. Games on iTunes
  153. Link exchange - without the exchange
  154. August Dip
  155. Killed by warez groups
  156. Mac DRM system?
  157. Mailing List Software / Services
  158. Notice about the cataclysm
  159. Sales plunge
  160. Pass-along Protection
  161. Web log & Web tracking
  162. Questions on Download Numbers
  163. People asking for free copy...
  164. Anyone using igLoader to create .exe web games?
  165. www.sharewareconnection.com/
  166. UK indies.. enough for a portal?
  167. Finished developing, what about testing??
  168. Is your game here?
  169. Comic books as a tie-in?
  170. Google Censoring Websites!
  171. Indie Gamer Localisation Board
  172. google PR drop
  173. Flash games specifically for Wii?
  174. plimus and phone confirmation
  175. Raise Price?
  176. Harder for Developer to make Money?
  177. Full Version Download Size?
  178. Possible to reach annual income of $100.000 with indie development?
  179. Localization without customer support?
  180. Market for desktop game?
  181. A good web developer?
  182. In search of a business model
  183. Sales and marketing advice.
  184. Discussion about indieshop
  185. Our changing market place in the next year...
  186. Al Harberg?
  187. Runic copyright violations
  188. Safe to use SDL_ttf in a commercial app?
  189. Increase your sells successfully by asking for a review of you game! Yes but….
  190. from Developer to Publishing
  191. Released on portal and cracked the same day!
  192. Would you care to share your development costs?
  193. Motion Plus Media / Megaware experience
  194. $10 of $15 - opinions please!
  195. Company start ups & Approaches
  196. Why do publisher always ask for flat fee ?
  197. Unlicensed GBA game.
  198. In-game Advertising
  199. try.games.is is selling a pirate version of my game !?!
  200. Do the top selling games get all the money?
  201. Quarterly taxes?
  202. Ontario developers
  203. Luxor 2
  204. Which portal is the best?
  205. Big Fish at 120 employees - after layoffs
  206. Are casual portal subscriptions good for devs?
  207. How much should I charge for banner ad placements?
  208. Increasing Download Rate (Proficiency)
  209. Idea how we all get more sales
  210. Someone is using my domain name to send spams, how did that happen?
  211. Newsletter service with an API?
  212. What %age of games submitted to portals are "Top ten" material?
  213. lots of downloads from one IP..
  214. Brave Kid Games stats
  215. PR/Marketing thoughts at Gamasutra (on blogs)
  216. All BFG games vanish from real?
  217. ANN: Press release distribution to games-related mass media
  218. Attack of the clones
  219. Can anything profitable done with this?
  220. age classifications on games
  221. SWREG dropped its fees to $1 + 2.9%
  222. Fraudulent first / second sale ?
  223. Can anyone recommend a scalable ISP?
  224. You did *What* to save on your taxes?
  225. Dtp Ag
  226. Contacting Portals to launch game
  227. In-game advertising
  228. Which advertising methods are the best?
  229. Link Exchange Offer - $20 a Month Value!
  230. Casuality Europe: East (2006)
  231. Trademark Violation: What to Do?
  232. Casual games industry 2B by 2008 - specifications?
  233. To add VAT or include it?
  234. Non casual game publishers - any positive feedback?
  235. Mac versions, the business case
  236. Who do Oberon and TryMedia make money from?
  237. Let's talk about Money!!
  238. Game release delayed?
  239. Bmt Micro over charging?
  240. Daniel James - Casual games are a dead-end
  241. corrupt plimus downloads?
  242. Venture Africa sales, one year later
  243. SMS payments and other options
  244. Press Release Service for France, Spain and Japan?
  245. game-advertising-online.com
  246. Accept orders from free email accounts?
  247. How to effectively track ads?
  248. Press relationships
  249. Linux games are a dead-end business... NOT!
  250. Game Album great free site