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  1. Game stolen for mobile platforms?
  2. Plimus costing me direct sales (the evidence inside)
  3. My BFG payment lost in ether? (Is it just me?)
  4. How do you sign up with BMTMicro?
  5. Tax haven ?
  6. selling games on portals
  7. Advice - demo levels and price tag
  8. Retail Deals Around The World...
  9. In-Game Advertising
  10. Plimus withdrawels
  11. No more indie ads on Genimo?
  12. How important is a license?
  13. ads on your website?
  14. Affiliates for Supernova 2 wanted
  15. Pirate/Hackers not such a problem?
  16. Downloadable Games to Require BBFC Rating?
  17. IT Territory - beware!
  18. Anti Piracy Idea
  19. A new problem for Indie developers...
  20. Legal question
  21. Shareit - anyone still using it?
  22. New chip will stop Piracy dead in its tracks?
  23. Xbox Live Community Games
  24. Breaking into the DS industry
  25. Reflexive affiliate bandwidth pricing...
  26. Is Smacomm.com a spammer ? or a trustable website ?
  27. Need better web hosting advice please
  28. Care to discuss your hiring process?
  29. First Fighting Game. Need Advice.
  30. At what point in the 60 minute demo do people buy?
  31. Robosoft providing iPhone game development services
  32. How do portals work?
  33. How do you promote your games to make enough money to live from them?
  34. Do developers ever work for a percentage of future earnings?
  35. audio G.A.N.G? is there some member?
  36. Using Brand Names
  37. Advertising on JuegosIndie.net
  38. Promosoft appears to be offline
  39. Choosing a game title carefully
  40. how and why do people buy?
  41. Any press release lists or services out there?
  42. Download methods
  43. Can't Be Reached
  44. bigfishgames homepage can't be open ??
  45. unable to contact trymedia
  46. Employee taxes
  47. FTP recommendations ?
  48. Website Builder ?
  49. Beyond the Press Release?
  50. BMT Micro & Plimus Hidden Fee
  51. Portals at War (again)?
  52. Portal Turn Around time?
  53. OS stats - Breakdown
  54. Potential publishers for a 3d fighting game.
  55. Any Low Cost Affiliate Programs for Fastspring?
  56. Please advice on an exclusive deal with a portal!!!
  57. summer period, nice for sales?
  58. marketing a modders engine?
  59. iPhone Game Development
  60. how flash games author get income?
  61. 2 questions regarding payment
  62. Interesting read about piracy and its affect
  63. Sales/CR reality check info for your consideration.
  64. Weapons in game, legalities.
  65. you mind sharing experiences with fastspring
  66. Creating boxes for commercial sale
  67. DRM Wrapper for games
  68. Ad supported models/ Yahoo
  69. Portal War Thread- Turned Gamasutra Article
  70. Pricing and value...
  71. Advice on handling business "opportunities"?
  72. non-US developers: is it normal to lose over 50% in costs
  73. Fenomen games still around?
  74. Redesign or New Domain?
  75. UK people are the worst customers ever ..?
  76. Google USA SERP : you may need this if you're outside of USA..!
  77. Wild Tangent released some Fate sales stats
  78. Game Trailer Creation?
  79. New US Postal Service rules and CD mailers
  80. Phoenix Game Protection DRM?
  81. I got a cool game idea...how can I get funded?
  82. top 10 shareware sites PAD file?
  83. do newsletters still work
  84. Mobile game development costs
  85. Any figures, sales infos, or estimations on iPhone games?
  86. Art Contract Wording
  87. Grey Alien blogs - a must read
  88. Portal Exclusivity.
  89. Mac port services
  90. Submitting a game to Gamespot
  91. Windows vs Wii
  92. Taxes & Advice in the US
  93. Are there any pro-indie devs in the UK?
  94. Dreamhost - anyone using it "successfully"?
  95. Are the ESRB more trouble than they are worth?
  96. Best E-Commerce Provider for Game Distribution
  97. BMT Affiliation broken
  98. Castle Crashers and Braid pricing
  99. Amazons new payment options?
  100. KAGI problems?
  101. legal details of running a contest
  102. Community Arcade Development
  103. Looking for Marketing Service
  104. Orders delay and 1-click/instant buy
  105. BFG's alexa ranking
  106. Forbes article: "Casual Gold Bust"
  107. How do Browser Games generate income?
  108. Game Name
  109. Actually finding out what the pirates think
  110. Preventive Archaeology
  111. Pissed customer (and he's right)
  112. How is the pie for Hidden Object games consumed?
  113. Gamasutra article: State of of Casual Games - 2008
  114. Save Casual Gaming!
  115. Sending a letter of collection
  116. Pirate question response
  117. Open 'letter' To Payment providers
  118. Browser point-and-click adventure engine
  119. Guild vs pirates? or versus rogue?
  120. Indie Mobile Games revenue source
  121. Interesting Business Model
  122. Examples of non-freeware oldschool games?
  123. Publishing vs. distribution deal
  124. Lawyer
  125. what experience have you had with ad companies?
  126. Online Football Management Game for sale
  127. Would you like to publish your mobile game global?
  128. Should I register to www.bmtmicro.com?
  129. RegNow?
  130. Developers demand £7.5m damages from file-sharers...
  131. The circle closes
  132. Misreading the market
  133. Piracy Out of All Proportion....
  134. A blog with many pirated games
  135. Hosting/Domain Services and Kongregate.com!
  136. A little vidcast about market research
  137. First Refusal Right
  138. Payment for people who do not have a Credit Card?
  139. Steam-alike services?
  140. CasualCharts.com for flash games?
  141. European & UK Distributors
  142. iPhone app submission
  143. Contracting Audio from Another Country
  144. Industry related topics that also apply to Indies
  145. In-Game advertisements
  146. Recommendation on Business Credit Cards
  147. Iphone and I-Play
  148. gamespress
  149. Customized DRM
  150. 20 x in 4 years
  151. New platform?
  152. Advices/Suggestions on how to sell a RPG?
  153. Looking for some affiliated games...
  154. email host that doesn't filter for spam?
  155. So if you had $83 million....
  156. sound-effects-library.com
  157. Any microphone based games?
  158. Best portals to monetize from flash games?
  159. Google to buy Valve
  160. Font issue
  161. Unauthorised Hosting of Freeware
  162. Company logo issue
  163. Unplugging Pirates
  164. Adobe creative suite 4 is imminent! Thoughts/upgrading?
  165. when to release an XMAS game?
  166. Submitting To Portals 101?
  167. Where should I blog?
  168. iPhone Developers Go From Rags to Riches
  169. So it looks like I am getting close to my first release...
  170. Promoting IPhone games
  171. World financial crisis. How does it affect you?
  172. Reflexive royalty payment to Non US resident
  173. Casual MMOs get 15-25% of users to pay
  174. Indie Game Review Sites.
  175. Eula
  176. Licensed Music
  177. Is my game worthy to charge for?
  178. Match Game Income Estimation
  179. Visitor/Download/Sale Stats Research
  180. Advertising
  181. Google moving on in game ads, selling games
  182. Getting on apple.com
  183. Working with freelancers - a question
  184. Pitching games at Lyon?
  185. Problem with Reflexive affiliate approval
  186. Advertising games in the game
  187. Direct Affiliate selling
  188. iPhone ads in Lite Version
  189. Where to upload videos?
  190. looking for strategy and wargame affils on plimus
  191. Has Uniloc Developed the Perfect DRM Solution???
  192. Using "Mac" in Google's Adwords
  193. Is your game here
  194. Separate PAD files for Windows and Mac?
  195. W.Wright on spore DRM
  196. Promoting my BIG published game - How to do that right?
  197. Selling my websites and games. $10k monthly income
  198. iStockphoto.com licensing?
  199. Supporting win98
  200. What's are the pros and cons for a game review?
  201. Sell me some Sounds ?
  202. Amazon buying Reflexive? did I miss the news? :)
  203. % of visitors who download ...
  204. Global recession - Game industry immune?
  205. No future for full-screen?
  206. Need suggestions on how to handle a game update
  207. For europeans: Why get an EIN ??
  208. Port to Flash recommendations
  209. To my affiliates: please use BMT buynow
  210. How to create a flash games portal?
  211. Presenting ads in games - what's acceptable?
  212. New StemCell Game Engine licensing offer - Indie license type
  213. WildTangent in trouble?
  214. Looking for toolbar or other way to support releasing game for free
  215. About: Use of copyrighted characters/series
  216. Who can do a Press Release ?
  217. Hosting Providers
  218. Cheap Full Page Ads
  219. Looking for Banner Ads (not adsense)
  220. Portals Wars! Reflexive vs BFG vs PopCap vs ...?
  221. My Flash game has been released. What now?
  222. BMTMicro and Comcast
  223. iPhone - do a demo/trial/lite version!
  224. Debating Domain Names
  225. Is it legal to use real events in a game ?
  226. Need opinion? New source of revenues for online games
  227. Greystripe vs Admob
  228. Sending Invoice
  229. Xbox community game approved
  230. Download and purchase full version?
  231. DRM and game piracy - Facts and solutions (Serious discussion)
  232. Publishing advice
  233. Indie developer networking
  234. StemCell Game Engine - Oil Platform Demo
  235. Tough times ahead for indies? even Introversion launches "Save Multiwinia" campaign!
  236. Cletus Clay is on the move...
  237. Russian distribution
  238. How Many Attempts Does It Take To Activate a Licensed Game?
  239. Anybody shop around this idea before?(selling finished products)
  240. Not So Casual Anymore – Latest Trends in Casual Games
  241. Piracy thread #2: what makes it easier for pirates
  242. Echo Bridge (Home) Entertainment
  243. How much power does the Indie community hold?
  244. Ratings on iPhone and iPod games.
  245. Mochi Ads own your IP ?
  246. Intelligent Flash/Flex games
  247. What the hell is going on with Download.com?
  248. What's the deal with Steam?
  249. Mirror Downloads?
  250. Developer Game Affiliate Lists