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  1. Portal Royalty Errors
  2. 'Database' of weekly top 10 sellers in RealAracde since 2001
  3. Casual Games size limit - blown out the door?
  4. Casual Games forum FAQ - READ THIS BEFORE POSTING
  5. So how casual is the casual audience really?
  6. List of Portals
  7. What is required to make a game portal friendly?
  8. Choosing a theme for a casual puzzle game
  9. Bigfishgames report
  10. Distinction between Portal and Distributor
  11. Portals going rate?
  12. "Casualizing" genres
  13. The portal audience
  14. Will portals begin to compete on price?
  15. Merits of 2/3/4 player games
  16. Payment terms (30 days etc)
  17. How long before "casual" portals broaden scope?
  18. Portal customers email you for tech support.
  19. More on difficulty levels
  20. Request for portals? Median Income from game.
  21. try.games.is any feedback on this distributor?
  22. Gamefiesta
  23. Portals should get together on time restrictions
  24. Special CNET casual game section?
  25. Anyone have the IGDA Web and Downloadable Games 2005 Whitepaper
  26. Real Arcade Top Ten Is Perplexing
  27. Portal Branding/Logo Placement
  28. Casual Game Distribution
  29. Portals and pure OpenGL
  30. Men: the better casual gamer?
  31. The Real Arcade top 10 list is fun to watch
  32. Do casual gamers have 640 * 480 as their default setup?
  33. Codemasters Casual Portal Plans (maybe old news)
  34. Choosing the kind of casual game to do
  35. Becoming an affiliate
  36. IGDA Casual Game Sig
  37. Was the casual game conference useful?
  38. Skill Games ?
  39. wow, another new twist on zuma
  40. The Shockwave.com Top 10 list is FUNNIER to watch!
  41. Nice article about BigFishGames
  42. Retro platform games designed for casual gamers
  43. Mouse only controls for casual games?
  44. Don't throw away your GameFiesta checks!
  45. PopCap Loader a Security Threat?
  46. Longer term Real Arcade best seller list
  47. The Shockwave.com Top10 list is rotationally invariant!
  48. Submiting your game to www.magnetmix.com
  49. Portals: More chance of success with core/casual niche?
  50. Shockwave never answers?
  51. Anyone going to the Austin Games Conference?
  52. Montreal International Games Summit
  53. The Real Arcade Top 40 list
  54. What I saw at the Austin Game Conference
  55. Who made all these ‘casual’ games?
  56. Is gambling considered not family friendly?
  57. Setting up a "Casual" steam-like results DB?
  58. Size/Growth of the casual games industry (and the portals)
  59. The Real Arcade Top 10 List 2005 Year in Review
  60. Big Kahuna Words rather than BKR2 and other sequel issues
  61. Considering that people all seem to be developing them...
  62. Mac casual games market
  63. Why we should avoid completely the clones discussions...
  64. Must Haves
  65. What the market wants
  66. Fairies and Atlantis-Not on Real Arcade?
  67. Why don’t most game portals say who made the games?
  68. Licensed games
  69. Does portal hate full-version delivery ?
  70. steam like app for indies
  71. Full Versions - Everone gets the same?
  72. Were any of these popular games made with Flash, Torque, Virtools, PopCap framework,
  73. Distribution Size - What would you do?
  74. Collapse 3
  75. IGDA Casual Games Whitepaper Wiki need contributors
  76. How to protect your hour demo?
  77. Trading on my (and maybe your) good name
  78. All the Casual Games Top 10 lists are fun to watch
  79. Portal release strategy
  80. Best Casual Content Provider?
  81. 2nd Annual Casual Game Conference in Austin
  82. [disc] Are Casual Games headed for a "1984"?
  83. Nintendo's Casual Game on GBA?
  84. Directx 9.0c = BAD for casual games?
  85. SDK splash screens in portal releases?
  86. Clones like Diner dash?
  87. Game Portal reviews requested
  88. Creating A Casual Game Engine
  89. PopCap Games Coming To Steam
  90. Retail Game Distribution Partner List
  91. Good resolution for fullscreen casual games?
  92. Getting paid for your work
  93. Casual Games Conference (Austin) Roll Call - who's going?
  94. Casual game distribution
  95. Beta Programs
  96. Yahoo distribution
  97. Portals some good some bad and some lie
  98. Casualty Game Conference Amsterdam
  99. To Ebay or not to Ebay...
  100. Portal Technology for demos and downloads
  101. I've sold out!
  102. Is there a place for "retro" graphics?
  103. Have they dropped the "Deluxe" model ?
  104. Java Gaming
  105. Fat Santa
  106. Casual Game Wiki
  107. Anyone speak Turkish?
  108. 2006 GarageGames Game of the Year
  109. 3DGameStudio for Casual games?
  110. Casual games required by publisher
  111. casual game ad revenue - msft
  112. Happy Chinese New Year!
  113. New game release schedules on casual games ‘portals’
  114. Cool game
  115. Does any portal do *Anything* about piracy
  116. Bolton Uni launches casual games initiative
  117. trymedia
  118. EYERIS Publishing
  119. Article on casual game cloning
  120. Pad Submission
  121. Our first game (and it's crappy CR)
  122. Piracy
  123. Drag n Drop VS Pick up and Drop
  124. Some idea about cracks/keygens
  125. holy cow (yahoo)
  126. How does Reflexive's Top Sellers list work?
  127. Article: Picking Casual Gaming’s Top Model
  128. Yet another "clone complaints" article
  129. an interesting discussion on a warez site:
  130. 13 new casual games each week [actually 12]
  131. How long to get approved for the Reflexive Store Front?
  132. Freeware License
  133. Marketing & Advertising
  134. Most Important Portal's/ Casual Game Release
  135. Search engines...
  136. a silly game-names question
  137. Do threads expire?
  138. The next hot genre for 2008
  139. Do other portals rank by sales beyond the top 10?
  140. Portal Comparison
  141. portals, casual game, java?
  142. submitting to a few sites?
  143. Are Multiple Game Editions Possible?
  144. Game Vendors Link Exchange
  145. Trends
  146. Pre-Installed Indie Games on New PC
  147. I am looking for Game Developers
  148. Would there be interest in an auto updater and launcher app?